The lots been happening post February 27, 2018 blender Game Meetup Leeds Game Toast Level Design The lots been happening +
Character Controller:Initial thoughts November 06, 2017 Character control character walk and run Commodore 16 plus 4 devblog Exponential movement Sensible Soccer Simple controls +
Level Design: Using MS Excel to take a walk around Ant Attack City of Antescher October 28, 2017 Ant Attack Ant Attack Editor Building Antescher City of Antescher Excel as unity Editor Giant Ants OpenScad Sandy White Unity level Editor using binary cubes Village Interiors 3D forge ZX Spectrum +
Level Design: Using MS Excel to generate a Pacman map in Unity October 25, 2017 Automating level design Excel Pacman how to design pacman level Level Design Making a Pacman Maze MS Excel and Unity Pacman Pacman unity REddit Unity3d working on games in secret +
Level Design: The Size of the level October 16, 2017 Designing a castle Eagles Nest Castle Fallen Madona Features of Castle Game Remake Greying out level Level Design Level Space Rationalise Size +
Enemy AI: Progress October 08, 2017 AI States Enemy AI Enemy soldiers filofax State machine levels Working AI +
Enemy AI: Sight and Sound early tests October 01, 2017 Code not working devblog Enemy Behaviour Nazi Zombies Sight and sound AI tests State Zero sum +
Enemy AI:Beginners Field of View Script in terms of understanding September 28, 2017 Beginers Enemy Sight Beginners Enemy AI Enemy AI - Sight Enemy AI Tutorial Enemy Vector3 Into the Eagles Nest remake Physics.OverlapSphere Raycast Script Unity Enemy AI script +
Enemy AI - The Plan September 25, 2017 Enemy AI Into the Eagles Nest remake Third person shooter Unity +